Principle of Most Restrictive Production

There are a lot of strong feelings about programming style. It's fashionable to either have a very strong opinion about any of them, or shrug and wisely proclaim that it doesn't matter, as long as some other arbitrary requirement is met (consistency, test coverage, performance, etc.)

I prefer to try on these opinions like a jacket. Wear them out for a day, then take them off again in the evening. Maybe you never pick it up again, or maybe you keep putting it on until the elbows wear through. But every time it's a choice, not a part of you.

One such garment that I find I come back to again and again is this, "The Principle of Most Restrictive Production", or simply "MRP" for short:

When writing code, always choose the stylistic production which is maximally restrictive.

It started as a fun little side game while writing Arborist, but I sort of fell in love with it.

I will explain the rule itself in practical terms, the justification for it, and the somewhat surprising and delightful effect it has when applied rigorously.

The Rule in Practical Terms

In a nutshell this means that you should always pick the way of writing a bit of code which has the least flexibility.

So, for example, instead of this:

function distance (x, y) {
let xSq = Math.pow(x, 2)
let ySq = Math.pow(y, 2)
let sumOfSq = xSq + ySq
let dist = Math.pow(sumOfSq, 0.5)
return dist
}

according to MRP, you would be better to write this:

const distance = (x, y) => Math.pow(Math.pow(x, 2) + Math.pow(y, 2), 0.5)

In the first case, the distance function could be called with a this param, either by being assigned to a prototype or as an object member, or instantiated with new, or called with Function.call or Function.apply, or any of the various Reflect methods.

As it uses let instead of const for its variables, any of them could be changed anywhere else in the function.

On the other hand, as an => function, without braces, it can only possibly return a single expression.

Note also that (x) => someValue is ever so slightly less restrictive than x => someValue, because the () admit the presence of additional parameters.

Similarly, ternary conditionals are often suggested by MRP when setting values. Instead of this:

// foo sticks around, could be used for anything
// any of these {} blocks could have another line of code added.
let foo
if (x === 1) {
foo = 'one'
} else if (x === 2) {
foo = 'two'
} else if (x === 3) {
foo = 'three'
} else if (x < 1) {
foo = 'basically none'
} else if (x > 3) {
foo = 'infinity'
} else {
foo = 'some kind of fake number'
}
console.log(foo)

We could make that more restrictive by removing the braces. Then each if block could only have a single declaration:

// now each `if` block can only possibly have one line, not multiple
// but still, we have to read each line to know what it's doing.
let foo
if (x === 1)
foo = 'one'
else if (x === 2)
foo = 'two'
else if (x === 3)
foo = 'three'
else if (x < 1)
foo = 'basically none'
else if (x > 3)
foo = 'infinity'
else
foo = 'some kind of fake number'

console.log(foo)

But we would be even better off writing this:

// no possible way that it could be more than setting a single value,
// which is used by console.log() and nothing else.
console.log(x === 1 ? 'one'
: x === 2 ? 'two'
: x === 3 ? 'three'
: x < 1 ? 'basically none'
: x > 3 ? 'infinity'
: 'some kind of fake number')

A common objection and sense of genuine revulsion that many experience upon encountering code like this is that it is overly clever code-golfing, obsessed with terseness for its own sake.

And indeed, optimizing for the maximally restrictive production does often result in much shorter code, and sometimes using unusual language features with a bit of a "line noise" flavor to them.

But terseness is not the goal! Restrictiveness is! Sometimes MRP results in code that is longer than a less restrictive production. For example,

// Testing a single variable against multiple possible values
if (x === 'foo') {
doSomethingWithFoo()
andThenDoSomethingElse()
} else if (x === 'bar') {
doSomethingWithBar()
andThenDoSomethingElse()
} else if (x === 'blarg') {
console.error('x is a blarg, nothing to do')
} else {
throw new Error('invalid x (must be foo bar or blarg)')
}

we can use a production that can only test a single variable against multiple possible values:

// we know from the start that only x is being tested
switch (x) {
case 'foo':
doSomethingWithFoo()
andThenDoSomethingElse()
break
case 'bar':
doSomethingWithBar()
andThenDoSomethingElse()
break
case 'blarg':
console.error('x is a blarg')
break
default:
throw new Error('invalid x (must be foo bar or blarg)')
}

In this case, the switch is 15 lines, but the if/else chain is 11. However, the if/else chain can switch mid-stream which variable it is testing, or test something else entirely:

if (x === 'foo') {
doSomethingWithFoo()
andThenDoSomethingElse()
} else if (x === 'bar') {
// ... more x tests ...
} else if (y === 'surprise') {
throw new Error('not testing x anymore! surprise!! lol')
} else if (x === 'blarg') {
console.error('x is a blarg')
}

And so, the switch is longer, but still more restrictive, which is the point of the MRP rule.

Why Do This?

As we all know, code is read much more often than it is written. The times when a developer starts from a blank slate are few and far between, compared to the time spent refactoring, bugfixing, integrating, and so on.

So, why not just be consistent? Always use if/else instead of ternaries or switches. Always use braces. Always use function instead of arrows, always use () even when only one parameter is present, and so on. Just pick a linter and get on with it!

This rule can be summarized (somewhat in opposition to MRP) as "use the fewest number of coding style productions necessary". If if/else can do the job, there's no need for ternaries and switches; if function works, then no need for =>, and so on.

This is a valid concern, and "consistently use fewer productions" is definitely a thought jacket that I wear in some of my coding projects.

However, on balance I would argue that the value of "consistency" touted here is actually just a proxy for the value of "familiarity". Consistently using a small number of syntax variations leads quickly to familiarity (when you see the same thing repeatedly, you get familiar with it sooner).

However, restricting the overall variety of code syntax is not the only way to make code "familiar", and I would argue, not the optimal way of making it understandable!

After all, "familiarity" is only a value in reading code insofar as it is a proxy for understandability. It is hard to understand unfamiliar code, after all.

MRP Results in More Understandable Code (albeit with a learning curve)

One thing I found rigorously applying an MRP coding style in a large project was that, in fact, quite a lot of "consistency" emerges.

There are, after all, countless ways to test a variable and take some action as a result. Even in languages like Python or Go, which aim for a One True Way to do any given thing, there's still lots of flexibility and variability in styles.

But if your goal is "how can I write this in as restrictive a manner as possible?", you quickly find that some patterns emerge. And given that some of the resulting productions (especially, ternaries, regular expressions, and arrow functions) are quite line-noisy, there's a natural incentive to keep them short and highly modularized.

Variable declaration is usually to be avoided. If you can do it with a const, don't use a let.

The method behind the madness here is this: when reading code, you know simply based on the style production, that there are certain things it cannot do. And so, you can stop watching for them.

If a variable is declared as a const? Cool. I don't have to ever expect that it can change.

If a block is testing a variable's value in a switch? Great, no chance anything else will be the conditional variable here.

Ternary expression? Fantastic, every one of these tests will just be defining an expression for the assignment.

Delightful and Surprising Side Effects of Doing This

The thing that I started to notice, after a few months of writing code in this way, was that any time I saw a series of if/else using braces, or a let instead of a const, or a lambda defined with function instead of =>, it stuck out like a sore thumb.

When everything has been written in the most restrictive production, any code that isn't particularly restrictive is a red flag indicating that some side effects or other shenanigans are sure to follow.

Though it did get annoying to have to go through and turn a ternary into a bunch of if statements sometimes to add console.log()s while debugging, or wrap things in braces (only to then strip them off when I was done), in the end, getting accustomed to seeing any of these loosey-goosey style productions as warnings really helped with reading code (and thus, with debugging and refactoring).

I'd know that a function () {} method was definitely going to end up on an object at some point, because otherwise it would be => instead. The code style itself becomes a sort of comment: "Watch out, there will definitely be weird this stuff here!" (Really, it turns out there are hardly any cases where you'd use function(){} in JavaScript when following MRP; almost always it's either a class method or an arrow function.)

The other interesting impact was that I found myself always thinking about how to make my code more limited, more precise, more aggressively factored. If you practice something enough, it starts to become second nature, and feel strange when you're not doing it. I found this led to clearer separations of concerns and an easier time reasoning about the overall architecture.

Jackets Are for Wearing (but also for taking off)

I believe that MRP is a good maxim to follow, but like DRY or so many other sensible coding maxims, it can be taken to extremes. It is good training to try being rigorously dogmatic about something, in a limited context, just to see the impact and tangibly understand the effect it has.

In fact, it's probably impossible to fully understand it without actually doing it. A blog post like this is a bit like reading a story about running. No matter how well I describe it, you won't break a sweat.

But just as DRY is a sensible maxim (even though there are plenty of times where it is actually fine to repeat yourself, I promise), MRP has to be balanced against all the other demands on a coder's limited time, attention, social capital, and so on.

I wouldn't recommend fighting with your coworkers over it. But maybe the next time you do start a project in an empty editor, just some little thing or an idea you had for a side project maybe no one will see, it's worth giving it a try.